24.01.2026.
Innovative Project Management & Lean Mindsets
Innovative Project Management logo BSU 2026

Lunches on course days:

Műhelycafe: 6 days

07,09,10,14,16,17 of July

Address: 1088, Budapest. Múzeum krt. 6.

Course Summary

This course provides an integrated introduction to project management methods and lean principles essential for operating modern corporate systems in the context of Industry 4.0. Students will explore key project management competencies, including project definition, lifecycle design, time planning, communication strategies, and conflict management in multidisciplinary teams. The course also develops practical skills in applying foundational lean tools such as 5S, SMED, and standardized work procedures to increase efficiency and stability in digitalized production environments. Through real-world examples and practice-oriented tasks, participants learn how project methods and lean techniques jointly support operational excellence.

Relevance of the course based on the criteria below - priorities

This course builds on ELTE’s engineering and informatics expertise to introduce the modern methodological foundations of project management and lean thinking, with a special focus on the challenges of Industrial digitalization environments. Its interdisciplinary nature is strengthened by the collaboration between the the Faculty of Informatics Savaria Institute of Technology (Szombathely) and the Institute of Computer Sceince, allowing students to integrate engineering, IT, and management perspectives. The topic is highly relevant today due to the increasing complexity of digitalized corporate systems, the rising importance of lean efficiency tools, and the rapid expansion of data driven project environments. The course applies innovative teaching methods through a partially flipped classroom approach with full Moodle LMS support, quizzes, interactive digital content, and narrated Panopto videos. Classroom sessions follow a training oriented format where each topic is accompanied by situational or gamified exercises, enabling students to develop practical competencies through real world project and lean challenges.

Instructors:

teacher in a suitDr. habil. Mátyás Andó: is an associate professor at Institute of Computer Sceince, known for his practice‑oriented teaching in manufacturing technology, CNC programming, and Industry 4.0. His educational approach emphasizes hands‑on learning and modern digital teaching materials, including video‑based instruction [vaol.hu], [youtube.com].

His reasearch area the automated decision‑support for increasing industrial efficiency. He received several notable recognitions, including the ELTE Promising Researcher Award (2023) for his work on automated decision‑support for industrial efficiency, and the Technology Development Award.

 

 

man with crossed armsDr. Árpád Bak is an associate professor at Savaria Institute of Technology, focusing on management and practiceoriented engineering education. His teaching emphasizes creativity based methods, case studies, and project based learning to strengthen students’ innovation skills.

He was selected for the ELTE EduFlow educational development program, a prestigious university level initiative supporting advanced course design, digital pedagogy, and innovative teaching practices. His course building work has also been recognized through ELTE’s course development support schemes, which reward high quality digital and methodological innovation in teaching.

 

Topics and Schedule:

 

7th of July 2026

9th of July 2026

10th of July 2026

14th of July 2026

16th of July 2026

17th of July 26

9.00-10.30

Introduction to Project Management

Innovation‑

Driven Project Management

Communication skill in projects

Introduction to Lean Projects and

Workplace organization with 5S

SMED Method

11.00-12.30

Introduction to Project Tools

The problem-solving in projects

Collaboration in projects and teams

Visualization management

Standard work

Pull process

13.30-15.00

Interactive games

Interactive games

Interactive games

Interactive games

Interactive games

Interactive games

         

Teaching methods

All theoretical materials are delivered via the Moodle LMS, complemented by quizzes, interactive elements, and narrated Panopto videos to support selfpaced learning. Classroom sessions are structured as intensive, training oriented workshops in which each topic is reinforced through situational exercises, simulations, or gamified activities. By combining digital learning with practice based sessions, the course ensures deep understanding and create real competence in project and lean methods. 

Group photo of student

A Lesson overview:

Welcome & Warm-up (5 minutes)

  • Greeting students.

  • Brief overview of the session’s objectives.

Lesson Quick Quiz & Reflection (15 minutes)

  • 10 minutes: Diagnostic quiz based on previous week's content (via Wooclap).

  • 5 minutes: Group discussion and reflection on quiz results.

  • Purpose: Feedback for students, activation of prior knowledge, and cognitive warm-up.

Introduction of New Topic (30–45 minutes)

  • Presentation of key concepts

Group Activity – Simulation (30–45 minutes)

  • Students work in small groups.

  • Simulation task based on Lean principles (e.g., process optimization, waste reduction).

  • Facilitator support and observation.

Summary (5–10 minutes)

  • Summary of key takeaways.

  • Student reflections or feedback